Sunday, September 25, 2011

The Path

The element that really affected the mood of the game for me was the lighting. As you start out and everywhere near the front of the path, the lighting of the world is bright and cheerful. Then, as you leave the path and approach Grandmother's house, the lighting gets darker and the shading and the surroundings get more sinister. The lightness and sweetness of the first half of the path can be construed as the girl's naivety, and the darkness of the last half can mean that she has grown up and learned that the world isn't always a beautiful and friendly place to be. It also foreshadows the gruesome events yet to come when the girl enters the house.

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